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Encounter Phase

The party resolves the encounter it triggered during the previous phase. The fallback content to display on prerendering encounters are resolved by taking actions in that town. Other encounters are resolved as described by their text, either in the gazetteer or on the overland card.

After resolving the encounter, determine its success before proceeding to the The fallback content to display on prerendering.

If the party triggered no encounter, it skips this phase.

Resolving Encounters

The fallback content to display on prerendering and overland encounters must be successfully completed to earn their The fallback content to display on prerendering or other rewards. If an encounter allows the party to choose how to complete it, the party must choose 1 option. If the party does not meet the requirements for a choice, it cannot choose it.

Encounters have 2 outcome types: peaceful or battle. When an encounter appears on an overland card, its outcomes are indicated by an icon.

Мирная встреча

A peaceful (Peaceful Outcome Icon) outcome resolves the encounter without the players taking part in a battle. A peaceful encounter is automatically successful unless otherwise noted. If the party does not fulfill a peaceful encounter's requirements, the encounter is failed.

Battle

A battle outcome is resolved on the battle map. There are 3 modes of battle: The fallback content to display on prerendering (Clash Icon), The fallback content to display on prerendering (Delve Icon), and The fallback content to display on prerendering (which do not appear on overland cards and have no icon).

Quest encounters are described either in their The fallback content to display on prerendering gazetteer or on a The fallback content to display on prerendering card and are triggered and resolved as their text specifies.

A battle encounter is successful if at least 1 The fallback content to display on prerendering remains undefeated on the battle map and the party has achieved the objective for that encounter. If the party does not achieve a battle's objective, the encounter is failed.