Each guild quest's climactic step results in a battle encounter. For this
battle, the enemy pool is calculated using an XP goal value set by the chosen
difficulty level instead of your party's XP Dial. To find the correct EP value,
look at the table below that corresponds to the session within your campaign;
then refer to the row for your difficulty level and column for the number of
players. The difficulty XP that each EP value is based on is shown under it in
parentheses.
Session 1
| Difficulty Level | 1 Player | 2 Players | 3 Players | 4 Players |
|---|
| Apprentice | 13 (13XP) | 26 (13XP) | 42 (14XP) | 56 (14XP) |
| Adept | 16 (16XP) | 32 (16XP) | 48 (16XP) | 64 (16XP) |
| Expert | 18 (18XP) | 36 (18XP) | 54 (18XP) | 72 (18XP) |
Session 2
| Difficulty Level | 1 Player | 2 Players | 3 Players | 4 Players |
|---|
| Apprentice | 27 (27XP) | 52 (26XP) | 90 (30XP) | 120 (30XP) |
| Adept | 29 (29XP) | 58 (29XP) | 96 (32XP) | 128 (32XP) |
| Expert | 33 (33XP) | 64 (32XP) | 102 (34XP) | 132 (33XP) |
Session 3
| Difficulty Level | 1 Player | 2 Players | 3 Players | 4 Players |
|---|
| Apprentice | 32 (32XP) | 62 (31XP) | 96 (32XP) | 128 (32XP) |
| Adept | 34 (34XP) | 68 (34XP) | 102 (34XP) | 136 (34XP) |
| Expert | 37 (37XP) | 74 (37XP) | 111 (37XP) | 152 (38XP) |